SOLID is an acronym representing five design principles that help developers create maintainable, scalable, and robust software systems. The principles are: Single Responsibility Principle (SRP): A class should have only one reason to change. Open/Closed Principle (OCP): Software entities should be open for extension but closed for modification. Liskov Substitution Principle (LSP): Subclasses should be substitutable for their base classes. Interface Segregation Principle (ISP): Clients should not be forced to depend on interfaces they do not use. Dependency Inversion Principle (DIP): Depend on abstractions, not concrete implementations.
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Learn how SOLID principles improve maintainability, scalability, and readability.
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Understand each principle with simple examples you can apply today.
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Discover when SOLID helps and when it leads to unnecessary complexity.
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Get practical tips to balance clean architecture with real-world project needs.




